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Topic Summary

Posted by: ShadowKhan
« on: May 25, 2018, 12:39:46 pm »

Be assured that this information is good for those who are interested in this.
Posted by: Samhasing
« on: February 27, 2018, 03:03:23 pm »

I look forward to making it a good one and want to make it great.
Posted by: cmdbxx
« on: June 02, 2013, 10:14:40 pm »

This is ten times better than your sample.
I know. I sat thinking that day *rolls eyes* anyway I was working on an assignment at the same time Xd
No wonder.
Posted by: Becky
« on: June 01, 2013, 07:54:06 pm »

This is ten times better than your sample.
I know. I sat thinking that day *rolls eyes* anyway I was working on an assignment at the same time Xd
Posted by: cmdbxx
« on: June 01, 2013, 06:39:11 pm »

This is ten times better than your sample.
Posted by: Becky
« on: May 06, 2013, 10:01:00 pm »

Gameplay:
There isn't much challenge and/or good gameplay until Lvl 4,I would like it if more good gameplay was included. On level 4-7 there can be moving blocks trying to knock you off the screen,thus,killing you. This is a OK part of the game. More good gameplay could have been added though. Oh,and Lvl.6 spikes were there,that can get annoying. But this game is a bit too fast,make it last longer would be nicer than what,17 secs 1st. Update it for harder and more to be a big thing.

Sound(New):
The sound was good to me,I know some disagree,but I like it.  Except Lvl.5,the music could have been more...energetic . On Lvl.5 the music made me slow down,so more intense music for Lvl.5 and this would be good. Lvl.6 Sound is too...off. Sounds a bit like racing music to me. Lvl.7,same as Lvl.5,too calm. I'd like better music for these 3 levels.
 
Scenary:
This is my favourite part of this review,the scenary was PERFECT. Even the enemies looked nice! (And they usually don't like you.) The player looked like a little gumdrop. The platforms looked like REAL wood. The flag looked OK,though,if his avatar was on it,it would make sense 'cause it's his game. The background was misty,dramatic,nice,possibly even sweet. The scenary was beautiful.

Difficulty:
Now,this is where it went wrong,the game was simply TOO EASY. In gameplay,I mentioned 1st place was 17 secs. This really holds this game back. If it was a 9 or 10,This would be good for Blue. I would mention more for this,but it has no more sweetness to deliver. I bid adue.
 
Lag:
This was also good,like scenary,when I played,I experienced NO LAG. None at all,most PPG's i've played(and most of them lost) are REALLY LAGGY. Red Ball Remade punched lag in the face and it went home to it's mommy. Lag was the enemy of Red Ball Remade,and will always be. Lag free games are usually well known. I wish more people would recognise the lag free games.

Placement:
Yet fun,everything has a twist,to me,placement was the twist of this game,on the start of level 5,about 50% of the winners got hit by the first moving square. The doom bridge on Lvl.7 was also tricky,70% of the winners fell. (I'm included)I like the twists of all games,placement fits well as a twist for this game.

Puzzle:
All I can say is...Y U NO ADD PUZZLEZ? Nope,nanda,zero,nothing,let's move on.
 
THROW IT TOGETHER:
That's right! It's time to put it together! Hope you liked the review. Here you go:

Gameplay:6/10
Sound:5/10
Puzzle:3/10 (no puzzles )
Originality:9/10 (because this is a remake)
Scenary:10/10! (well done!10/10 is hard to get)
Difficulty:3/10 (Too easy.)
Lag:10/10! (anoher 10/10!Your on fire!)
Thumpingness:7/10
Overall: 53/80

Another review from Becky :D